Biography Soraya Saga




1 biography

1.1 final fantasy
1.2 xenogears/xenosaga
1.3 later works





biography
final fantasy

soraya joined squaresoft graphic designer in 1990s through advertisement in ascii computer magazine. soraya graphic designer @ squaresoft final fantasy iv: easy type, romancing saga, final fantasy v, , final fantasy vi, helped create characterization final fantasy vi characters edgar , sabin, beginning choosing 2 playable character classes, in case monk , machinist, choosing desert setting, , creating extensive character background in private booklet herself.


xenogears/xenosaga

soraya , husband tetsuya takahashi submitted script final fantasy vii called dark , complicated fantasy game, allowed start new project based on script, worked full treatment cutscenes, being released under name xenogears. story inspired writing pair s interest in jung, nietzsche, , freud, addressing questions of come from, we, going . soraya , takahashi went on write plot of xenosaga episode i, xenosaga episode ii, , xenosaga pied piper. xenosaga s use of many religious references reflected soraya s interest in belief , power. kos-mos designed takahashi, reflecting reversed view of human construction, giving character powerful body , fragile soul. several designs not used created designers kunihiko tanaka , kouichi mugitani. intended 6 games, series cut short, , many plot points had changed , moved because of second episode s plot.


at point during production of xenosaga episode ii, saga informed services no longer needed in production of remaining installments of series.


later works

she helped develop story soma bringer. did draft monolith soft in 2000 sci-fi rpg called titus 12 .








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