The Challenges Raven (2002 TV series)




1 challenges

1.1 way of warrior
1.2 victors
1.3 last stand





the challenges

the many challenges warriors faced have varied on time , challenges used in series, whereas have featured in every series, i.e. deep loch, leap of faith, riddle bridge, , way of warrior. challenges in quest test variety of virtues, such strength, agility, , teamwork, depending on challenge. warriors play challenges win treasure rings, , should fail challenge, forfeit rings gained in challenge, lose 1 of lives. there exceptions rule, example in dragon s roost, dark path, pole climb, treetop treasure, , others, warriors keep rings collected during challenge. overriding rule if lost challenge, lose life.


way of warrior

the way of warrior features in every series , faced @ end of days, used test warrior limits , fell upon warrior fewest number of lives , rings on standard @ end of day, thereby being elimination challenge. heavily padded warrior must stay golden pathway without falling or being hit of sharp or pointed obstacles @ point. consists of many obstacles designed knock warrior off path, , configuration consisted of swinging dummies, falling rocks being pushed demons, swinging gate, swinging boulder carousel, narrow beam sharp objects , spikes falling down. warriors released drawbridge next part of challenge consisted of 3 shield section, 4 shields, later changed 3, followed spiky swinging barrel golden ropes crawl across. last part of challenge consisted of swinging blades/axes. third series onwards, gnashing jaws adding end of challenge. victor pass through golden portal , compete in next day of quest. burden fell upon next warrior least amount of lives , rings. process continues until 1 warrior eliminated.


when show s filming location changed aviemore in eighth series, challenge underwent major transformation. while format remained same, livened bit, consisting of new obstacles such falling balance walkway releasing falling rocks, skull shields, , spinning sharp blades.


victors

the pass rate challenge not high, , 4 warriors in history have ever completed challenge. are:



ishal (series 2 week 3 day 4), leaving dyasa attempt challenge. ishal repeated challenge in final week failed @ boulder carousel.
varna (series 2 final week day 5), leaving kinia attempt challenge.
worjo (series 3 final week day 5), leaving brena attempt challenge.
kinsa (series 4 final week day 2), leaving wenra attempt challenge.

no-one since series 4 has completed challenge. closest danil in series 7, who, whilst crossing final metal jaw before portal, grazed leg against side, , eliminated quest, falling in third place.


the last stand

introduced in second series, challenge consisted of 2 warriors in first , second place faced each other collect , assemble 4 components of key battlefield , avoid being blasted nevar s lightning. each warrior entered challenge many lives had on standard @ end of day, , being blasted make them lose life; eliminated if lose lives. winner first use constructed key open portal , go through next stage of quest. second round played loser of first round racing against warrior in third place. 2 warriors pass through portal next stage of quest. format of last stand featured in third series well.


from fourth series, last stand changed assault course 3 remaining warriors, remaining lives , rings determining relative time released starting cages. once released starting cages warriors retrieve lever, must use lever knock down inflatable objects in way, after warriors must engage lever slot vanquish first demon stood before them. once vanquishing first demon warriors must collect circular disk, must scale wall , crawl under framework maze before matching symbols on podium, allow them pick cylinder containing symbols, must attach rope; after climbing waterfall , sliding down cylinder, must placed correctly in slot activate portal escape. after 1 warrior has taken out demons, nevar attempts attack 2 remaining warriors; when 2 warriors have gone through portal, next shot causes instant elimination remaining warrior. in final, first warrior go through portal wins , remaining 2 blasted nevar.


the challenge has undergone multiple changes , developments. series 5–7, warriors had drag key across overhead maze unlock cage containing puzzle pieces, assembled vanquish demon in path. of rest of challenge remained same, except cylinder of symbols replaced circular disc.


from series 8–10, show s move being filmed in aviemore, meant many of original features of castle toward had gone show, , included last stand appeared more brighter , colourful bleakness of challenge depicted prior series. time challenge featured 2 large ramps carry letters word puzzle (in series 9 , 10, word puzzle changed shape puzzle forming bridge led shield). shield depicted protection nevar s fire, , emblems destroy demons in path. after ramp part, faced framework ropes attached form maze crawl through, followed 2 emblem shape pieces collect each. there 2 diamond walls hand battering ram smash through them, last 2 emblem shaped pieces beyond. different ram hung chains burst open final gate, after portal may accessed. warriors held shield towards nevar protect nevar fired down @ them, ran through portal.







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